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Soul King Palace

The Soul King Palace is a wave-based survival dungeon where you face increasingly difficult waves of enemies while choosing stacking modifiers that change how each run plays out. It's a roguelike-style challenge - every run is different based on the modifiers you pick.

Soul King Palace

The Soul King Palace - 10 waves of survival with roguelike modifier choices

Entry Requirements

S

Soul Level 800

You must reach Soul Level 800 to enter. Speak to the Soul King NPC to begin.

M

Difficulty Modes

Three modes: Normal (free, daily charges), Shikai (1 Dungeon Seal), Bankai (5 Dungeon Seals).

D

Daily Charges

Normal mode: 5 daily charges. Shikai/Bankai: unlimited with Dungeon Seals.

Difficulty Comparison

ModeEntry CostMonster HPMonster DMGReward MultiEXP
NormalFree (daily charges)x1.0x1.0x1.0400B
Shikai1 Dungeon Sealx1.4x1.4x1.351.4T
Bankai5 Dungeon Sealsx3.0x1.5x5.01.6T

The Soul King Palace has 10 waves + optional boss fight.

How It Works

W

Wave Progression

Fight 10 waves of Soul Palace Guards. Starts with 18 enemies, +2 per wave. Monsters gain +4% HP and +2% damage per wave.

R

Roguelike Modifiers

After each wave, pick 1 of 3 random modifiers. They stack and change your run. Each also increases final loot bonus.

B

Boss Decision

After 10 waves: fight the Soul King boss for extra rewards, or leave safely with your tokens. Boss is optional!

Token Rewards: 1 token per wave (max 10). Boss drops Soul King Fragments - guaranteed + rare items. Used for Weapon Upgrades at Oetsu Nimaiya.

All 18 Modifiers

Each modifier stacks and every stack increases your bonus loot.

Heavy Limbs
Movement speed -10%
5x
+2% loot/stack
Unstable Souls
20% enemies explode on death
5x
+10% loot/stack
Cursed Recovery
All healing -15%
4x
+5% loot/stack
Blood Tax
Lose 2% max HP/sec
5x
+4% loot/stack
Reiatsu Block
Enemies can silence you
3x
+2% loot/stack
Time Distortion
Casting speed -25%
3x
+2% loot/stack
Darkness Veil
Vision obscured, attack range 2 tiles
1x
+10% loot
Elite Surge
Chance to spawn Elite Guards
5x
+25% loot/stack
Broken Instinct
Max monster protection -2%
4x
+5% loot/stack
Frenzy Tempo
Enemy damage +10%
2x
+6% loot/stack
Unarm Techniques
Enemies can disarm you
3x
+2% loot/stack
Spirit Pressure
Drain 5% max mana/sec
5x
+2% loot/stack
Shattered Vitality
Max HP -15%
2x
+4% loot/stack
Second Wind
5% enemies revive at full HP
4x
+4% loot/stack
Scarce Flask
Potion healing -10%
3x
+4% loot/stack
Deadly Dash
Enemies jump onto you. Boss +8% DMG +10% HP
3x
+4% loot/stack
Heavy Punch
Enemies can stun you
4x
+4% loot/stack
Reiatsu Collapse
Random reiatsu orbs drop - avoid!
5x
+4% loot/stack

The Soul King Boss

After wave 10, fight the Soul King. He spawns Hands and Blobs during combat.

Soul King

Main boss: x1.6 HP, x1.45 DMG. Scales with Deadly Dash modifier.

H

Soul King Hands

2 hands every 8s. Despawn after 20s. x0.25 HP, x0.70 DMG.

O

Blobs

1 blob every 12s (max 4). x0.18 HP, x0.50 DMG.

Rewards

F

Soul King Fragments

Guaranteed: Normal 10-12, Shikai 18-22, Bankai 30-40. Used for Weapon Upgrades.

G

Chance Drops

Kami Balls, Upgrade/Rarity Scrolls+, Ascendant Cores, Soul King Mirrors, Mirror Shards, Training Bands, Golden Wahrwelt Tickets, Enchanting Mirrors. Better difficulty = better rates.

What Happens When You Die

S

Safe Death

No permanent death. No exp loss, no equipment drop.

R

Cost Refunded

On failure, entry cost fully refunded. Dungeon Seals returned, daily charges not consumed.

P

Anti-Rollback

Disconnect mid-run? Entry cost auto-refunded on next login.

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by rafaeru