Dungeon System
Dungeons use a system called Item Power — a number that shows how strong your equipment is. Inside dungeons, set bonuses work normally, but character special skills do NOT work. Your damage depends on Item Power, Transform, set bonuses, and your PvE modifier.
What is Item Power?
Check your Item Power by using "look" on your character. It comes from 7 equipment slots: Helmet, Armor, Legs, Boots, Amulet, Ring, and Shield. Items get more Item Power from upgrades, rarity bonuses, and corruptions.

How damage works in dungeons
Only four things affect your damage inside a dungeon:
- Item Power
- Set Bonuses
- Transform
- PvE modifier
Attack speed and cast speed are calculated in a way that does not affect how fast you clear the dungeon. Vocation bonuses and character special abilities are disabled inside dungeons.
Recommended Item Power
Every dungeon has a recommended Item Power. If you enter with less, monsters will deal more damage to you. If your Item Power is way too low, the dungeon will be nearly impossible.
Three Dungeon Modes
Normal — Levels 100–800
The basic dungeon mode. Requires a key (seal) and the minimum level. Some dungeons also need a quest to be finished first. Dungeons 8–10 also need a minimum Soul Level.
Uber (Shikai) — Level 1400+
Requires 600 Soul Level, a Silver Badge, and 1 Uber Key. Items from Uber dungeons can roll up to KAMI rarity. Your first completion of each Uber dungeon gives 5× EXP. Finishing all 10 Uber dungeons gives a special reward.
Bankai — Level 1400+
The hardest mode. Requires 600 Soul Level, a Golden Badge, and 5× Uber Keys. Items can roll up to ETHEREAL (SOUL) rarity — the highest tier. Includes a SOUL pity system: after 45 runs without a SOUL drop, you are guaranteed one.
Dungeon List
Normal Mode
| Dungeon Name | Level | Soul Lvl | Item Power | EXP | Access Quest |
|---|---|---|---|---|---|
| The Cemetery | 100 | – | – | 2M | Always available |
| Training Chamber | 200 | – | – | 4M | Always available |
| Lower Hollow Palace | 400 | – | 600 | 10M | Las Noches Quest |
| Upper Hollow Palace | 400 | – | 600 | 10M | Las Noches Quest |
| The Underworld | 600 | – | 1100 | 20M | Gaiden: The Hell Verse |
| Fake Karakura Invasion | 600 | – | 1100 | 20M | Saga: Arrancar vs. Shinigami |
| Inner World | 800 | – | 2000 | 80M | Gaiden: Zanpakuto Unknown Tales |
| Real Karakura Invasion (Path A) | 800 | – | 2000 | 80M | Saga: Battle of Karakura |
| Real Karakura Invasion (Path B) | 800 | – | 2000 | 80M | Saga: Battle of Karakura |
| Yamamoto's Chamber | 800 | 200 | 3500 | 1.8B | Bankai Weapon Quest |
| Lunatic Palace | 800 | 400 | 4000 | 4B | Lunatic Palace Quest |
| Silbern Fortress | 800 | 400 | 4000 | 4B | Silbern Fortress Quest |
Uber & Bankai Mode
Every Normal dungeon can also be played in two higher difficulty modes. Each mode uses the same map but with much stronger monsters and better rewards.
| Dungeon Name | Uber Reqs | Uber EXP | Bankai Reqs | Bankai EXP |
|---|---|---|---|---|
| The Cemetery | 600 SL, Silver, 7k IP | 8B | 600 SL, Gold, 15k IP | 16B |
| Training Chamber | 600 SL, Silver, 7k IP | 8B | 600 SL, Gold, 15k IP | 16B |
| Lower Hollow Palace | 600 SL, Silver, 7k IP | 8B | 600 SL, Gold, 15k IP | 16B |
| Upper Hollow Palace | 600 SL, Silver, 7k IP | 8B | 600 SL, Gold, 15k IP | 16B |
| The Underworld | 600 SL, Silver, 7k IP | 8B | 600 SL, Gold, 15k IP | 16B |
| Fake Karakura Invasion | 600 SL, Silver, 7k IP | 8B | 600 SL, Gold, 15k IP | 16B |
| Inner World | 600 SL, Silver, 7k IP | 8B | 600 SL, Gold, 15k IP | 16B |
| Real Karakura Invasion (A) | 600 SL, Silver, 7k IP | 8B | 600 SL, Gold, 15k IP | 16B |
| Real Karakura Invasion (B) | 600 SL, Silver, 7k IP | 8B | 600 SL, Gold, 15k IP | 16B |
| Yamamoto's Chamber | 600 SL, Silver, 7k IP | 8B | 600 SL, Gold, 15k IP | 16B |
| Lunatic Palace | 600 SL, Silver, 7k IP | 8B | 600 SL, Gold, 15k IP | 16B |
| Silbern Fortress | 600 SL, Silver, 7k IP | 8B | 600 SL, Gold, 15k IP | 16B |
Key System (Seals)
Every dungeon requires a key (seal) to enter. Each dungeon has its own dedicated seal type:
- Normal: 1× Dungeon Seal (specific to that dungeon)
- Uber: 1× Uber Seal (specific to that dungeon)
- Bankai: 5× Uber Seal (same type as Uber for that dungeon)
Rewards & Pity System
Reward Types
Every dungeon completion gives you a chance at:
- Equipment item — unique per dungeon, with random rarity
- Artifact — a unique item tied to that dungeon
- Bonus loot — Crystal Coins, upgrade scrolls, rarity scrolls, bonus cards, bottles, tokens, and more
- EXP — a fixed amount per completion
All rewards go directly to your depot inbox.
Pity System
Equipment Pity
Base drop chance: 16%. Every run without a drop increases your chance:
| Runs without drop | Drop chance |
|---|---|
| 0 (first run) | 16% |
| 1 | 18% |
| 2 | 21% |
| 3 | 25% |
| 4 | 30% |
| 5 | 36% |
| 6 | 44% |
| 7 | 60% |
| 8 | 80% |
| 9+ | 100% |
When you get an equipment drop, pity resets to 0.
Artifact Pity
Base chance: 0.4%. Increases by 0.05% per run without a drop. After 20 runs: 1.4%. After 100 runs: 5.4%.
Bankai ETHEREAL Pity
In Bankai mode, the ETHEREAL pity works differently:
- Every run without an ETHEREAL drop increases a rarity divisor (doubles every 4 runs: 16 → 32 → 64 → ... → max 1024)
- After 45 runs without ETHEREAL — guaranteed ETHEREAL drop
- When you get an ETHEREAL item, pity resets to 0
Equipment: 16%–100% (pity per run)
Artifact: 0.4% + 0.05% per run + 0.25% bonus (×5) per run
ETHEREAL pity: guaranteed after 45 runs, with increasing divisor
First Uber Completion Bonus
Your first completion of each Uber dungeon gives 5× EXP. After completing all 10 Uber dungeons, you get a special reward item sent to your depot. The first player to complete all Uber dungeons in a season gets a server-wide announcement.
Mysterious Bag
The Mysterious Bag artifact gives a chance to double your Normal dungeon reward:
- Tier 1: 2% chance for double loot
- Tier 2: 3% chance for double loot
Dungeon Bless & Protections
Dungeon Bless
Dungeon Bless is a one-time consumable item that protects your keys if you die inside a dungeon. You can obtain it from the in-game store or marketplace.
• Use the item before entering a dungeon
• If you die — your keys are refunded to your backpack
• The blessing is one-time use — it disappears after death
• You cannot have two active blesses at the same time
Key refund by mode:
- Normal: 1× Seal returned
- Uber: 1× Uber Seal returned
- Bankai: 5× Uber Seal returned
Death in a Dungeon
When you die inside a dungeon:
- With bless: Keys are refunded, bless is consumed
- Without bless: You lose your keys
- In both cases: you are teleported back to your saved PZ position, fully healed, and dungeon progress is reset
Anti-Rollback
If you get disconnected during a dungeon run, the system automatically detects it on your next login:
- Keys are automatically returned to your backpack
- You get a message explaining what was refunded
- Dungeon progress is reset
by rafaeru